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Pandemic Board Game (Base Game) | Cooperative Board Game for Adults and Family | Ages 8+ | 2 to 4 players | Average Playtime 45 minutes | Made by Z-Man Games

4.8 4.8 out of 5 stars 18,417 ratings
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Brand Z-Man Games
Material Paper
Theme Strategy
Genre Strategy
Number of Players 2 to 4 players

About this item

  • STRATEGY GAME: Players must work together playing to their characters' strengths as they plan their strategy of eradicating the diseases before they overwhelm the world with ever-increasing outbreaks. A truly cooperative game where you win or lose together.
  • COOPERATIVE BOARD GAME: Only through teamwork will you keep the world safe from outbreaks and epidemics. Your team must work together and plan carefully to stem the tide of infection while working toward finding the cures.
  • WORK TOGETHER AND SAVE HUMANITY: Four diseases threaten the world, and your elite team of specialists must find a cure for each of them before it’s too late. Everyone must work together applying their unique character skills to benefit the team—and the world.
  • GIFT FOR ADULTS AND TEENS: Pandemic is the perfect Christmas or birthday gift for anyone who loves a bit of problem solving! A perfect way to bring together friends and family, be sure to check out our full line of Pandemic games!
  • NUMBER OF PLAYERS AND AVERAGE PLAYTIME: This easy to learn family and adult board game can be played with 2 to 4 players. The average playtime is 45 minutes.

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Pandemic Board Game (Base Game) | Cooperative Board Game for Adults and Family | Ages 8+ | 2 to 4 players | Average Playtime 45 minutes | Made by Z-Man Games

Pandemic Board Game (Base Game) | Cooperative Board Game for Adults and Family | Ages 8+ | 2 to 4 players | Average Playtime 45 minutes | Made by Z-Man Games


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Product Description

Product Description

Four diseases have broken out in the world and it is up to a team of specialists in various fields to find cures for these diseases before mankind is wiped out. Players must work together playing to their characters' strengths and planning their strategy of eradication before the diseases overwhelm the world with ever-increasing outbreaks. For example the operation specialist can build research stations which are needed to find cures for the diseases. The Scientist needs only 4 cards of a particular disease to cure it instead of the normal 5. But the diseases are out breaking fast and time is running out: The team must try to stem the tide of infection in diseased areas while also towards cures. A truly cooperative game where you all win or you all lose.

From the Manufacturer

Four diseases have broken out in the world and it is up to a team of specialists in various fields to find cures for these diseases before mankind is wiped out. Players must work together playing to their characters' strengths and planning their strategy of eradication before the diseases overwhelm the world with ever-increasing outbreaks. For example the Operation Specialist can build research stations which are needed to find cures for the diseases. The Scientist needs only 4 cards of a particular disease to cure it instead of the normal 5. But the diseases are out breaking fast and time is running out: the team must try to stem the tide of infection in diseased areas while also towards cures. A truly cooperative game where you all win or you all lose.

Important information

Legal Disclaimer

CALIFORNIA WARNING: This product may be subject to Prop 65 rules and regulations. - www.P65Warnings.ca.gov


From the brand


From the manufacturer

Work together to save humanity in the 2008 bestselling cooperative board game! Four diseases threaten the world, and your elite team of specialists must find a cure for each of them before it’s too late.

Travel around the world, treat local populations, and collect sets of City cards to complete research. Make sure to contain the spread—if there are too many outbreaks, you’ll lose the game.

As you cure each disease, they become easier to treat and remove from the board. When you’ve cured all four diseases, your team wins the game!

Each player can take advantage of their role’s special abilities. Use your strengths to support your team’s strategy as you work to discover cures.

All players start in Atlanta at the Center for Disease Control. Build research stations in other parts of the globe to travel and discover cures more efficiently!

Use Event cards for their special one-time effects to help your team get ahead. And when you’re ready for a new challenge, adjust the game’s difficulty by adding more Epidemic cards to the deck.

Pandemic

Pandemic

Pandemic

Pandemic board game Pandemic Legacy Season 0 board game Pandemic Hot Zone North America board game Pandemic The Cure board game Pandemic Reign of Cthulu board game Pandemic Fall of Rome board game
Pandemic Pandemic - Legacy Season 0 Pandemic - Hot Zone - North America Pandemic - The Cure Pandemic - Reign of Cthulu Pandemic - Fall of Rome
Customer Reviews
4.8 out of 5 stars
18,417
4.8 out of 5 stars
637
4.6 out of 5 stars
572
4.6 out of 5 stars
353
4.8 out of 5 stars
1,223
4.7 out of 5 stars
490
Price $27.49 $69.90 $9.99 $38.38 $39.99 $28.99
Number of Players 2-4 2-4 2-4 2-5 2-4 1-5
Average Playtime 45 minutes 60 minutes 30 minutes 30 minutes 40 minutes 45 minutes
Recommended Player Age 8 and up 14 and up 8 and up 8 and up 14 and up 8 and up
Game Objectives Fight diseases Fight diseases Fight diseases Fight diseases Fight against the Darkness Fight against Invading Hordes
Cooperative Game
Strategy Game
Adventure Game
Expansion Option
Play over the course of 1 year

What's in the box

  • Toy
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    Customer reviews

    4.8 out of 5 stars
    4.8 out of 5
    18,417 global ratings

    Customers say

    Customers like the cooperative nature, replay value, and fun of the board game. They mention that it's a great game to encourage teamwork, and that it is won by everyone working together. They also like the complexity, and quality. However, some customers have mixed opinions on ease of use, simplicity, and difficulty.

    AI-generated from the text of customer reviews

    1,838 customers mention1,793 positive45 negative

    Customers find the game fun, approachable for beginners, and welcoming. They also say the premise is cool and relevant, with a fun balance of strategy and luck. Customers also say it's exciting every time they play it, and the physical game itself is outstanding.

    "...It’s fresh and exciting every time I play it, and I always enjoy upping the difficulty to see how much better I can do against the diseases...." Read more

    "...Isn’t that nice? It’s called a cascading outbreak. Such a pretty name. If you get 9 outbreaks in a game you lose...." Read more

    "...It is equally fun with two or more players, although the more players, the more challenging it is...." Read more

    "...inclusion of multiple roles, which you assign at random, creates a variety of play styles and strategy...." Read more

    770 customers mention748 positive22 negative

    Customers find the game to be a truly cooperative game that encourages teamwork. They also say it's a great bonding experience for families.

    "...So altogether, Pandemic is probably the single best cooperative board game that was ever created...." Read more

    "...Because I keep coming back.InteractionInteraction is very high...." Read more

    "...The cooperative aspect allows for a lot of group discussion, strategy, what-if scenarios, and so on...." Read more

    "...Something else I really love about this game is that it's a cooperative game which I don't really see a lot of, especially in the easier-to-learn/..." Read more

    268 customers mention233 positive35 negative

    Customers are impressed with the quality of the board game. They say the colors are fantastic, the set pieces are well machined, and the materials used are really good. They also say the game is nicely made and comes in a very sturdy box. Customers also say it's awesome, different, and never gets boring.

    "...Okay I've rambled enough. If you're on the edge, buy this game! It's awesome. Every game is different and it never gets boring...." Read more

    "...The colors are fantastic and the set pieces are well machined. The disease cubes look so good they almost look like shiny candies on your game board...." Read more

    "...lends itself well to a small group of different players, and works well with a mixture of seasoned and newbie gamers...." Read more

    "...popular strategic board games, I came across this one and it seemed promising...." Read more

    208 customers mention204 positive4 negative

    Customers find the replay value of the board game high. They say the random setup of diseases, events, and other elements adds to the game's replayability. They also say the game is unique and easy to play repeatedly.

    "...The cooperative element alone is worth the price of admission. Stay for the fun and the challenge...." Read more

    "...changes with the number of people playing so I'd rate it pretty high for replayability...." Read more

    "...The experience of gameplay is different every time, because the players draw roles that feature special abilities..." Read more

    "...The fake is passable and playable as a game, but nowhere near the quality of the genuine game...." Read more

    150 customers mention150 positive0 negative

    Customers find the board game Pandemic to be highly engaging and complex. They say it balances dumb luck with careful strategic planning. They also mention that the rules are not overly complex, but they are a bit more involved than the more basic. Customers also mention the game is good for problem-solving skills, planning, teamwork, and communication.

    "...Pandemic also balances dumb luck with careful strategic planning, because it’s possible you’ll already have the cure for a disease within the first..." Read more

    "...Overall Pandemic is a great game. I would highly recommend it to anyone who is interested in trying out a collaborative style of game." Read more

    "...It requires complex thinking, patience, and doomsday scenarios, which is difficult to gain for younger kids, so it is a bit restricted in my..." Read more

    "...It added a little bit of learning & deeper understanding to our fun. My daughter is still begging to play again!" Read more

    864 customers mention560 positive304 negative

    Customers have mixed opinions about the ease of use of the game. Some find it easy to teach and play, with straightforward rules and simple game-play. However, others say that the instructions make it sound easy, but it's not that simple.

    "...The art direction is also very complimentary of the theme...." Read more

    "...Learning CurveLow. It takes all of ten minutes to explain and there are directions on the board and the turn cards.Downtime..." Read more

    "...Ugh! As you increase the number of players, the game gets more difficult...." Read more

    "...The game also supports three difficulty modes (represented by the quantity of certain cards you mix into the deck)...." Read more

    210 customers mention137 positive73 negative

    Customers are mixed about the difficulty of the board game. Some find it a nice challenge, not easy enough to win every game, but not impossible to beat. They say it's challenging but not too difficult to beat, and it becomes easier and easier to keep winning. However, others say the game becomes too easy to win once they get the hang of it. They also mention the game is sophisticated and difficult to remember all the rules.

    "...If you're on the edge, buy this game! It's awesome. Every game is different and it never gets boring...." Read more

    "...It’s fun since it plays a little bit differently each time." Read more

    "...about the pieces is that the disease cubes are kinda small and could be easy to lose...." Read more

    "...There are several ways to lose the game, but only one way to win...." Read more

    129 customers mention75 positive54 negative

    Customers are mixed about the simplicity of the game. Some mention that it has many pieces and rules, it's confusing at first. However, others say that some of the rules are not readily apparent from the rule book, and your first game might be confusing. They also say that the rules require a lot of foresight and strategy if you want to win.

    "...Fantastic.Play:There is a lot of variety to this game...." Read more

    "...Honestly the guidelines "rules" were vague...." Read more

    "...After that, the rules became much clearer and we were able to start playing a game with the two of us...." Read more

    "...3. I like that you can put the game at varying difficulty levels...." Read more

    Diseases, Infections & Outbreaks...Oh My!!!
    5 Stars
    Diseases, Infections & Outbreaks...Oh My!!!
    If anyone has read my reviews and/or answers on questions you will see that in the past year my family has gotten really into the Ticket To Ride (TTR) games. Well, while purchasing one of my latest TTR expansions I stumbled upon the Pandemic games; which are similar to the TTR ones in that you start with a base game, get the foundation for rules and game play and then you start moving on to expansions with additional features. I purchased Pandemic and with Amazon Prime it was delivered in less than 24 hours, no kidding! As is my usual custom I read the instruction manual and then because I am a visual learner I went to You Tube to watch some videos. ZManGamesOfficial does a 9.5 minute brief tutorial. WatchItPlayed does a wonderful job walking you through the game prep for a 2-player game including where all pieces, cards, etc. go. This was very helpful as there are specific instructions on how to shuffle and stack the Player Cards. My niece and I had this video up while setting up the first game. Finally, I watched Geek & Sundry do their TableTop version of the game where you actually get to see the players play. They have an abbreviated video and then a 1.5 hour extended game play. So, these are just tips that helped us get an understanding of the game play and we had a blast!Pandemic allows you to travel from the Center for Disease Control in Atlanta and you travel throughout the world trying to cure and eradicate 4 diseases. The instructions make it sound so easy but oh boy; it is not. Game play can be learned in about 15-30 minutes. The difficult part and it is not the actual game-play; is trying to come up with enough strategies fast enough to cure and eradicate the diseases before you and your team die! Yes, team...unlike TTR this is not a game 1 player wins. It's a collaborative game in which all players work together...you discuss how you can unite forces, share your special roles, your cards, etc. But be careful of an alpha player who may start bossing people around, telling them what to do and takes charge of the game. If you get an alpha player just let them have the game board, pawns, etc. and tell them to play the game by them self but as if they were many players. In the end if it's your turn you can listen to others, even the alpha player, but what you do is totally up to you. If you don't have a good strategy everyone loses...my niece and I call it dying because we have succumbed to the disease.So, why is it a race against the clock? Well, no matter how well your strategy, your team can "die" IF you: Have 8 outbreaks before curing/eradicating all 4 diseases, you run out of Disease Cubes or Player Cards. Note: You don't have to eradicate all 4 diseases to win; you just have to cure all 4. First game we cured all 4 diseases and eradicated the yellow ("Crazy Banana Disease") but we got 8 outbreaks...we saved the world! 2nd game; yes, we played another because we were feeling lucky! We cured all 4 diseases, didn't eradicate any and once again we saved the world. We named our diseases the Black Zombie Plague, Purple People Eater (Blue cubes), Angry Bird Virus (red) and of course the Crazy Banana Disease (yellow) because my niece named it while infecting Miami.During your turn you can play up to 4 actions, draw 2 Player Cards but you cannot be holding more than 7 at any given time and then you MUST infect cities! The Infection Rate starts at 2 cities per player, per turn. But every time a player draws an Epidemic Card they have to move the Infection Rate marker and it slowly increases the Infection Rate from 2 cities up to 4 cities. The Epidemic card also requires you to draw 1 city from the bottom of the Infection cards and you must infect that city with 3 disease cubes; 1 more cube of the same color and you have an outbreak, oh my! Finally, the Epidemic Card requires you to "intensify" the Infection Cards. That means you must shuffle all the Infection Cards (cities) that have been played since the last epidemic, including the city card you just drew from the Infection Card pile and then put them back on top of the Infection Card pile so they now go back into play. See the intensity? With just my niece and me playing we didn't have as many cards to reshuffle so we kept infecting the same cities; which in essence was then producing outbreaks faster. I "think" you may have a longer game play with more people because then the other players will also be contributing cards.An outbreak occurs if/when a city accumulates 4 of the same color disease cubes. When this happens you must put a disease cube of that same color in every city that is directly attached to the city that the outbreak occurred in, thus, the epidemic. Note: It's possible that you have infected a city with more than 1 disease so IF you have 4 or more disease cubes but they are different colors you do NOT have an outbreak. The outbreak is only when you get 4 of the same color in the same city but the 4th cube (same color) will not be placed on the city. So watch those disease cubes and treat and cure so you can prevent the outbreaks.Now when you play up to 4 actions during each turn you have an option to treat a disease. You treat by removing 1 or more disease cubes from the city you are in (each cube being an action) that you have used your actions and/or role to get to. I was the Medic during first game and one of my roles allowed me to remove ALL disease cubes from the city I was in or traveled to! The Dispatcher can move players from city to city with their permission so once again...If you have a Dispatcher in the same game with a Medic you can move the Medic to the city that needs to be treated and get rid of all the disease cubes. IF the disease has been cured (see above pic...the disease markers are solid colors and moved above the disease logos) then you get to remove ALL the disease cubes in that city EVEN IF you aren't the Medic. To eradicate the disease you must remove ALL disease cubes of the same color from every city on the board. When you have eradicated the disease you flip the disease marker over to reveal the little log for eradicated. Note: Cities can still be infected if the disease has been cured but NOT if it has been eradicated.Back to the outbreaks. There's also an outbreak chart with marker and each time an outbreak occurs you have to move the marker. If you have 8 outbreaks the game is over and there is no winner because everyone has died. You also have Research Stations and these are nice because there is one action that allows you to shuttle from station to station and that can get you closer to an infested area to have a chance to treat, cure and/or eradicate several or all cities. There are also Role Cards and pawns to match the color of your role. Each role has special duties that only that player can perform (see above with Medic and Dispatcher). You don't get to choose your color/role. Pandemic is for 2-4 players and there are 6 Role Cards so you won't have all 6 roles in game play at the same time. There is another extension that adds a 5th player.I know there is a lot more that can be said and I or someone else can try to answer your questions. I just played for the first time last night (4/13/19) and while playing the 2nd game I came to Amazon and we read descriptions for some the expansions. I immediately ordered Pandemic: The Cure--Experimental Meds and then about 2 hours later I ordered Pandemic: State Of Emergency (this introduces diseases/infections from animals). So as you can see this is how pleased I was with Pandemic and yes, we are still playing TTR...I will be posting some more reviews on those as well because I currently have 9 versions.I think I got infected with a board game virus but hey, what can I say; my family/friends still love games the old-fashioned way...totally unplugged, board games and card games around the table. On a side note I must share what happened during our game. My daddy called and my sister held the phone out so he could hear my niece and me playing. We had one part of the map covered and ready to explode with black Disease Cubes. My niece was trying to tell me how I could (as the Medic) take care of all the blacks. She said, "Auntie, if you just get rid of all the blacks we won't die! Can you just take care of all the blacks over there?" and she pointed to the area that was well infected AND we were trying to treat/cure some the disease so that we could remove some the black Disease Cubes off the board and continue game play. Later I dropped a Dorito on the map and I told my sister, "Shay-Bo, I think I just killed everyone in Moscow because a large UFO has landed on them." We are a Christian family that doesn't drink, smoke, etc. We just like to have good clean fun but I told my family if anyone was a fly on the wall during our game play they would have been questioning our integrity. We have already planned our next family game day for Good Friday and yes, it will be good!!
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    Reviewed in the United States on April 14, 2019
    The media could not be loaded.
     If anyone has read my reviews and/or answers on questions you will see that in the past year my family has gotten really into the Ticket To Ride (TTR) games. Well, while purchasing one of my latest TTR expansions I stumbled upon the Pandemic games; which are similar to the TTR ones in that you start with a base game, get the foundation for rules and game play and then you start moving on to expansions with additional features. I purchased Pandemic and with Amazon Prime it was delivered in less than 24 hours, no kidding! As is my usual custom I read the instruction manual and then because I am a visual learner I went to You Tube to watch some videos. ZManGamesOfficial does a 9.5 minute brief tutorial. WatchItPlayed does a wonderful job walking you through the game prep for a 2-player game including where all pieces, cards, etc. go. This was very helpful as there are specific instructions on how to shuffle and stack the Player Cards. My niece and I had this video up while setting up the first game. Finally, I watched Geek & Sundry do their TableTop version of the game where you actually get to see the players play. They have an abbreviated video and then a 1.5 hour extended game play. So, these are just tips that helped us get an understanding of the game play and we had a blast!

    Pandemic allows you to travel from the Center for Disease Control in Atlanta and you travel throughout the world trying to cure and eradicate 4 diseases. The instructions make it sound so easy but oh boy; it is not. Game play can be learned in about 15-30 minutes. The difficult part and it is not the actual game-play; is trying to come up with enough strategies fast enough to cure and eradicate the diseases before you and your team die! Yes, team...unlike TTR this is not a game 1 player wins. It's a collaborative game in which all players work together...you discuss how you can unite forces, share your special roles, your cards, etc. But be careful of an alpha player who may start bossing people around, telling them what to do and takes charge of the game. If you get an alpha player just let them have the game board, pawns, etc. and tell them to play the game by them self but as if they were many players. In the end if it's your turn you can listen to others, even the alpha player, but what you do is totally up to you. If you don't have a good strategy everyone loses...my niece and I call it dying because we have succumbed to the disease.

    So, why is it a race against the clock? Well, no matter how well your strategy, your team can "die" IF you: Have 8 outbreaks before curing/eradicating all 4 diseases, you run out of Disease Cubes or Player Cards. Note: You don't have to eradicate all 4 diseases to win; you just have to cure all 4. First game we cured all 4 diseases and eradicated the yellow ("Crazy Banana Disease") but we got 8 outbreaks...we saved the world! 2nd game; yes, we played another because we were feeling lucky! We cured all 4 diseases, didn't eradicate any and once again we saved the world. We named our diseases the Black Zombie Plague, Purple People Eater (Blue cubes), Angry Bird Virus (red) and of course the Crazy Banana Disease (yellow) because my niece named it while infecting Miami.

    During your turn you can play up to 4 actions, draw 2 Player Cards but you cannot be holding more than 7 at any given time and then you MUST infect cities! The Infection Rate starts at 2 cities per player, per turn. But every time a player draws an Epidemic Card they have to move the Infection Rate marker and it slowly increases the Infection Rate from 2 cities up to 4 cities. The Epidemic card also requires you to draw 1 city from the bottom of the Infection cards and you must infect that city with 3 disease cubes; 1 more cube of the same color and you have an outbreak, oh my! Finally, the Epidemic Card requires you to "intensify" the Infection Cards. That means you must shuffle all the Infection Cards (cities) that have been played since the last epidemic, including the city card you just drew from the Infection Card pile and then put them back on top of the Infection Card pile so they now go back into play. See the intensity? With just my niece and me playing we didn't have as many cards to reshuffle so we kept infecting the same cities; which in essence was then producing outbreaks faster. I "think" you may have a longer game play with more people because then the other players will also be contributing cards.

    An outbreak occurs if/when a city accumulates 4 of the same color disease cubes. When this happens you must put a disease cube of that same color in every city that is directly attached to the city that the outbreak occurred in, thus, the epidemic. Note: It's possible that you have infected a city with more than 1 disease so IF you have 4 or more disease cubes but they are different colors you do NOT have an outbreak. The outbreak is only when you get 4 of the same color in the same city but the 4th cube (same color) will not be placed on the city. So watch those disease cubes and treat and cure so you can prevent the outbreaks.

    Now when you play up to 4 actions during each turn you have an option to treat a disease. You treat by removing 1 or more disease cubes from the city you are in (each cube being an action) that you have used your actions and/or role to get to. I was the Medic during first game and one of my roles allowed me to remove ALL disease cubes from the city I was in or traveled to! The Dispatcher can move players from city to city with their permission so once again...If you have a Dispatcher in the same game with a Medic you can move the Medic to the city that needs to be treated and get rid of all the disease cubes. IF the disease has been cured (see above pic...the disease markers are solid colors and moved above the disease logos) then you get to remove ALL the disease cubes in that city EVEN IF you aren't the Medic. To eradicate the disease you must remove ALL disease cubes of the same color from every city on the board. When you have eradicated the disease you flip the disease marker over to reveal the little log for eradicated. Note: Cities can still be infected if the disease has been cured but NOT if it has been eradicated.

    Back to the outbreaks. There's also an outbreak chart with marker and each time an outbreak occurs you have to move the marker. If you have 8 outbreaks the game is over and there is no winner because everyone has died. You also have Research Stations and these are nice because there is one action that allows you to shuttle from station to station and that can get you closer to an infested area to have a chance to treat, cure and/or eradicate several or all cities. There are also Role Cards and pawns to match the color of your role. Each role has special duties that only that player can perform (see above with Medic and Dispatcher). You don't get to choose your color/role. Pandemic is for 2-4 players and there are 6 Role Cards so you won't have all 6 roles in game play at the same time. There is another extension that adds a 5th player.

    I know there is a lot more that can be said and I or someone else can try to answer your questions. I just played for the first time last night (4/13/19) and while playing the 2nd game I came to Amazon and we read descriptions for some the expansions. I immediately ordered Pandemic: The Cure--Experimental Meds and then about 2 hours later I ordered Pandemic: State Of Emergency (this introduces diseases/infections from animals). So as you can see this is how pleased I was with Pandemic and yes, we are still playing TTR...I will be posting some more reviews on those as well because I currently have 9 versions.

    I think I got infected with a board game virus but hey, what can I say; my family/friends still love games the old-fashioned way...totally unplugged, board games and card games around the table. On a side note I must share what happened during our game. My daddy called and my sister held the phone out so he could hear my niece and me playing. We had one part of the map covered and ready to explode with black Disease Cubes. My niece was trying to tell me how I could (as the Medic) take care of all the blacks. She said, "Auntie, if you just get rid of all the blacks we won't die! Can you just take care of all the blacks over there?" and she pointed to the area that was well infected AND we were trying to treat/cure some the disease so that we could remove some the black Disease Cubes off the board and continue game play. Later I dropped a Dorito on the map and I told my sister, "Shay-Bo, I think I just killed everyone in Moscow because a large UFO has landed on them." We are a Christian family that doesn't drink, smoke, etc. We just like to have good clean fun but I told my family if anyone was a fly on the wall during our game play they would have been questioning our integrity. We have already planned our next family game day for Good Friday and yes, it will be good!!
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    5.0 out of 5 stars Diseases, Infections & Outbreaks...Oh My!!!
    Reviewed in the United States on April 14, 2019
    If anyone has read my reviews and/or answers on questions you will see that in the past year my family has gotten really into the Ticket To Ride (TTR) games. Well, while purchasing one of my latest TTR expansions I stumbled upon the Pandemic games; which are similar to the TTR ones in that you start with a base game, get the foundation for rules and game play and then you start moving on to expansions with additional features. I purchased Pandemic and with Amazon Prime it was delivered in less than 24 hours, no kidding! As is my usual custom I read the instruction manual and then because I am a visual learner I went to You Tube to watch some videos. ZManGamesOfficial does a 9.5 minute brief tutorial. WatchItPlayed does a wonderful job walking you through the game prep for a 2-player game including where all pieces, cards, etc. go. This was very helpful as there are specific instructions on how to shuffle and stack the Player Cards. My niece and I had this video up while setting up the first game. Finally, I watched Geek & Sundry do their TableTop version of the game where you actually get to see the players play. They have an abbreviated video and then a 1.5 hour extended game play. So, these are just tips that helped us get an understanding of the game play and we had a blast!

    Pandemic allows you to travel from the Center for Disease Control in Atlanta and you travel throughout the world trying to cure and eradicate 4 diseases. The instructions make it sound so easy but oh boy; it is not. Game play can be learned in about 15-30 minutes. The difficult part and it is not the actual game-play; is trying to come up with enough strategies fast enough to cure and eradicate the diseases before you and your team die! Yes, team...unlike TTR this is not a game 1 player wins. It's a collaborative game in which all players work together...you discuss how you can unite forces, share your special roles, your cards, etc. But be careful of an alpha player who may start bossing people around, telling them what to do and takes charge of the game. If you get an alpha player just let them have the game board, pawns, etc. and tell them to play the game by them self but as if they were many players. In the end if it's your turn you can listen to others, even the alpha player, but what you do is totally up to you. If you don't have a good strategy everyone loses...my niece and I call it dying because we have succumbed to the disease.

    So, why is it a race against the clock? Well, no matter how well your strategy, your team can "die" IF you: Have 8 outbreaks before curing/eradicating all 4 diseases, you run out of Disease Cubes or Player Cards. Note: You don't have to eradicate all 4 diseases to win; you just have to cure all 4. First game we cured all 4 diseases and eradicated the yellow ("Crazy Banana Disease") but we got 8 outbreaks...we saved the world! 2nd game; yes, we played another because we were feeling lucky! We cured all 4 diseases, didn't eradicate any and once again we saved the world. We named our diseases the Black Zombie Plague, Purple People Eater (Blue cubes), Angry Bird Virus (red) and of course the Crazy Banana Disease (yellow) because my niece named it while infecting Miami.

    During your turn you can play up to 4 actions, draw 2 Player Cards but you cannot be holding more than 7 at any given time and then you MUST infect cities! The Infection Rate starts at 2 cities per player, per turn. But every time a player draws an Epidemic Card they have to move the Infection Rate marker and it slowly increases the Infection Rate from 2 cities up to 4 cities. The Epidemic card also requires you to draw 1 city from the bottom of the Infection cards and you must infect that city with 3 disease cubes; 1 more cube of the same color and you have an outbreak, oh my! Finally, the Epidemic Card requires you to "intensify" the Infection Cards. That means you must shuffle all the Infection Cards (cities) that have been played since the last epidemic, including the city card you just drew from the Infection Card pile and then put them back on top of the Infection Card pile so they now go back into play. See the intensity? With just my niece and me playing we didn't have as many cards to reshuffle so we kept infecting the same cities; which in essence was then producing outbreaks faster. I "think" you may have a longer game play with more people because then the other players will also be contributing cards.

    An outbreak occurs if/when a city accumulates 4 of the same color disease cubes. When this happens you must put a disease cube of that same color in every city that is directly attached to the city that the outbreak occurred in, thus, the epidemic. Note: It's possible that you have infected a city with more than 1 disease so IF you have 4 or more disease cubes but they are different colors you do NOT have an outbreak. The outbreak is only when you get 4 of the same color in the same city but the 4th cube (same color) will not be placed on the city. So watch those disease cubes and treat and cure so you can prevent the outbreaks.

    Now when you play up to 4 actions during each turn you have an option to treat a disease. You treat by removing 1 or more disease cubes from the city you are in (each cube being an action) that you have used your actions and/or role to get to. I was the Medic during first game and one of my roles allowed me to remove ALL disease cubes from the city I was in or traveled to! The Dispatcher can move players from city to city with their permission so once again...If you have a Dispatcher in the same game with a Medic you can move the Medic to the city that needs to be treated and get rid of all the disease cubes. IF the disease has been cured (see above pic...the disease markers are solid colors and moved above the disease logos) then you get to remove ALL the disease cubes in that city EVEN IF you aren't the Medic. To eradicate the disease you must remove ALL disease cubes of the same color from every city on the board. When you have eradicated the disease you flip the disease marker over to reveal the little log for eradicated. Note: Cities can still be infected if the disease has been cured but NOT if it has been eradicated.

    Back to the outbreaks. There's also an outbreak chart with marker and each time an outbreak occurs you have to move the marker. If you have 8 outbreaks the game is over and there is no winner because everyone has died. You also have Research Stations and these are nice because there is one action that allows you to shuttle from station to station and that can get you closer to an infested area to have a chance to treat, cure and/or eradicate several or all cities. There are also Role Cards and pawns to match the color of your role. Each role has special duties that only that player can perform (see above with Medic and Dispatcher). You don't get to choose your color/role. Pandemic is for 2-4 players and there are 6 Role Cards so you won't have all 6 roles in game play at the same time. There is another extension that adds a 5th player.

    I know there is a lot more that can be said and I or someone else can try to answer your questions. I just played for the first time last night (4/13/19) and while playing the 2nd game I came to Amazon and we read descriptions for some the expansions. I immediately ordered Pandemic: The Cure--Experimental Meds and then about 2 hours later I ordered Pandemic: State Of Emergency (this introduces diseases/infections from animals). So as you can see this is how pleased I was with Pandemic and yes, we are still playing TTR...I will be posting some more reviews on those as well because I currently have 9 versions.

    I think I got infected with a board game virus but hey, what can I say; my family/friends still love games the old-fashioned way...totally unplugged, board games and card games around the table. On a side note I must share what happened during our game. My daddy called and my sister held the phone out so he could hear my niece and me playing. We had one part of the map covered and ready to explode with black Disease Cubes. My niece was trying to tell me how I could (as the Medic) take care of all the blacks. She said, "Auntie, if you just get rid of all the blacks we won't die! Can you just take care of all the blacks over there?" and she pointed to the area that was well infected AND we were trying to treat/cure some the disease so that we could remove some the black Disease Cubes off the board and continue game play. Later I dropped a Dorito on the map and I told my sister, "Shay-Bo, I think I just killed everyone in Moscow because a large UFO has landed on them." We are a Christian family that doesn't drink, smoke, etc. We just like to have good clean fun but I told my family if anyone was a fly on the wall during our game play they would have been questioning our integrity. We have already planned our next family game day for Good Friday and yes, it will be good!!
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    Reviewed in the United States on July 11, 2019
    Okay, to start out, I love love LOVE Pandemic! I admit it, I'm a bit competitive. I hate losing games. I'm generally fine with competitive games where the best strategist (or luckiest) wins, but I really dislike games (like Settlers of Catan) where some players can gang up on others. You pretty much don't have a chance when every other player is specifically playing against YOU. Pandemic is fantastic because you cooperative with the other players and you all win or lose together. I just absolutely love sitting at the table talking about all our options and strategizing together.

    My son introduced me to Pandemic several months ago, and I was hooked. We've spent several afternoons/evenings playing again--and again--and again. On many occasions when I am home alone, I play all by myself (playing two roles), and we've also played four players on several occasions.

    With two players and four epidemics, we win every time. With five epidemics, we win about 70% of the time. We've tried six epidemics a couple times, but have not been able to beat that game yet. Still trying! Ugh! As you increase the number of players, the game gets more difficult. With four players we've only played with four epidemics, and we win probably a little over half the time. I honestly think it would be impossible with four players and six epidemics, but someone has probably proven me wrong.

    We've even discovered another way to lose the game, which is not listed in the rule book! It says you can lose by having too many outbreaks, running out of disease cubes, or running out of player cards. We've lost in all those lovely ways. However, a couple of times, we've had only a few outbreaks, had plenty of cubes of each color left, and plenty of player cards. Three diseases cured, with only one to go. One of those times, we'd even gotten through all the epidemics, so there were none left in the infection deck! We've got it made, right? Uh, no. Turns out we discarded too many of the same color city cards, and there were only four left total, including in our hands and in the player deck. Neither of us was the Scientist, so that was an automatic loss. This is a danger when you get dealt a nice hand at the beginning, say two or even three of the same color. You decide to collect those, so when you discard, you are discarding the other colors. If you happen to keep drawing you "discard" color and it takes too long to collect the color(s) you want, you've now discarded too many of the other color and you don't have enough left at the end to cure the disease. Beware.

    We have also managed to lose the game on the very first turn. We were very unlucky drawing the infection cards when setting up the game: three on Karachi and Delhi, and two on Kolkata. Our first player did not have any way to get to that location to do even a little treating, and the first card drawn from the player deck was an epidemic. After resolving the epidemic, the first card drawn was Delhi, which caused a double outbreak (Delhi/Karachi) and put the third cube on Kolkata. The second card drawn was Kolkata, which was a triple outbreak (Kolkata/Delhi/Karachi) and lost us the game as there weren't enough disease cubes. Yep, lost on the very first player card drawn and there was not a single thing we could do about it.

    One slight change we sometimes make in the game is to draw 10 cards at the beginning instead of 9. The first nine infect the cities, and the tenth is where we place our player pawns and the first research station. It adds a level of difficulty to the game to not always start in Atlanta. We were noticing before that we always seemed to get in trouble with black and red, and we believe it was because all our players started so close to blue and yellow so those cities were easy to get to and treat. Now that we can start anywhere on the board, blue and yellow have become equal opportunity killers.

    There are a few things it is easy to get wrong. When the infection rate moves up, it's easy to forget to start drawing three cards (or four) since you're so accustomed to the lower number. It's also easy to forget to discard, not noticing that you have more than 7 cards in your hand. One scenario we've encountered a few times involves having 8 cards for literally a second. You meet another player on top of a research station, and share knowledge by pulling that city card from her. You now have 8 cards in your hand, but 5 of one color. Your very next action is going to be curing a disease, which will leave you with only 3 cards. But, before you cure that disease, you have 8 cards, so we think you have to discard one even though literally on your next action you will be discarding 5 cards. This is a little frustrating, but the rules specifically say that if you EVER (my emphasis) have more than 7 cards in your hand, you must discard (or play an event card).

    We were also a little confused by the role of the Researcher the first time we played. To be clear, when the Researcher shares knowledge, she and the other player must be on the same city, and the card can only go FROM the Researcher TO the other player (on either player's turn, as an action). She cannot take a card from the other player (and they cannot give one to her), unless it matches the city they are sitting on.

    It is also extremely easy to forget to infect cities after resolving an epidemic. You've spent a bunch of time resolving, then strategizing based on where the board stands now, and you completely forget that you still have to infect before going to the next player.

    Lastly, you are not supposed to choose your roles. We played with one person who had played before, and he said they always choose which roles they want. I suppose you can play that way if you want, but the game would be far less interesting because people would probably tend to choose the same roles every time. The instructions say to shuffle the role cards and deal them to each player -- that means they're supposed to be random. It's far more interesting and challenging when the roles change every time. A good part of the strategy is figuring out how to maximize the advantages that each role gives you in any given game.

    Pandemic is basically figuring out exactly how much effort you have to spend in each game sharing knowledge in order to cure diseases versus preventing outbreaks, all while maximizing the strategic use of whatever role you are playing. Spend too much time on one, and the other will get you. Sometimes you just have to say "oh well" and let an outbreak happen, even when you could have prevented it. It may just be more important to get to that one city in order to share knowledge than to get to the city where the outbreak is about to happen in order to prevent it. However we do try hard to prevent double outbreaks because things can get very bad very quickly when that happens.

    Okay I've rambled enough. If you're on the edge, buy this game! It's awesome. Every game is different and it never gets boring. It is equally fun with two or more players, although the more players, the more challenging it is. You can control the difficulty level by player with fewer or more epidemic cards. A+
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    Hatnim's
    5.0 out of 5 stars Easy (relatively) and fun!
    Reviewed in Canada on March 11, 2024
    By reading the review page about Pandemic - you're probably a newbie at board games like me.
    Looking through YouTube videos and BoardGameGeek...

    As a very very noob to boardgames, you'll obviously need to prepare yourself to LEARN new games, but also TEACH new games to others as probably your friends/family are also noobs.

    I'm a ramping up beginner to boardgames (have now evolved further from Pandemic) - this game was great because it's easy to learn, relatively (I suggest watching a YouTube video if you're not up for reading the instructions, I did both but YT video alone might have been okay). But fresh and interesting to those who only have Monopoly in their board game resume.

    My personal opinion, I'm not much into competitive board games or card games as I think they are usually played rather silently as people focus too much on their own part/plan, and some times (or most times) you don't get to have fun by losing (albeit, some games (and some groups) can make even losing fun too).

    I wanted a game that's more chatty (for, again in my opinion, better purpose of "spending time together") - so cooperative games!

    This is a great, entry level-ish coop game that involves constant group problem-solving. If you're less into competitive games like me, or if you want to have a break between competitive games, this is a great pick.

    Set up time can take a few minutes, so it might also be a great break time for the less-engaged players in your group/partnership.

    The game can also be played solo.. if you play multiple roles by yourself, but it's obviously not as fun.

    I got this on sale, if it is on sale and you're looking to expand (or start) your collection, do get it!
    Again I'm a noob myself so I also haven't tried any of the expansions yet. :P
    Bine HH
    5.0 out of 5 stars Geschenk
    Reviewed in Germany on January 2, 2024
    Geschenk , nicht mehr aktuell
    One person found this helpful
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    5.0 out of 5 stars Awesome game!!
    Reviewed in India on January 26, 2023
    Unlike games like Catan, monopoly where you play individually this game is different. It's a cooperative game. It's a little complicated to get the rules but the game is incredibly enjoyable and I love playing it with the group.
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    Maciej
    5.0 out of 5 stars Everything's alright
    Reviewed in Sweden on January 25, 2023
    Haven't actually played yet but opened the package. Looks genuine and is in English, perfect :-)
    yvonne
    5.0 out of 5 stars Leuke team-activiteit
    Reviewed in the Netherlands on June 30, 2020
    Erg toepasselijk thuisquarantaine vermaak! We spelen meestal op een avond een paar rondjes achter elkaar, want het klaarzetten en opruimen is wel wat werk met al die kleine onderdelen. Zeer geschikt voor mensen die niet tegen hun verlies kunnen.